- 原文:http://blog.csdn.net/lonelyroamer/article/details/7568129
- /**
- * 包含了方法和標準的常量用來設置UI的超時、大小和距離
- */
- public class ViewConfiguration {
- // 設定水平滾動條的寬度和垂直滾動條的高度,單位是像素px
- private static final int SCROLL_BAR_SIZE = 10 ;
- //定義滾動條逐漸消失的時間,單位是毫秒
- private static final int SCROLL_BAR_FADE_DURATION = 250 ;
- // 默認的滾動條多少秒之後消失,單位是毫秒
- private static final int SCROLL_BAR_DEFAULT_DELAY = 300 ;
- // 定義邊緣地方褪色的長度
- private static final int FADING_EDGE_LENGTH = 12 ;
- //定義子控件按下狀態的持續事件
- private static final int PRESSED_STATE_DURATION = 125 ;
- //定義一個按下狀態轉變成長按狀態的轉變時間
- private static final int LONG_PRESS_TIMEOUT = 500 ;
- //定義用戶在按住適當按鈕,彈出全局的對話框的持續時間
- private static final int GLOBAL_ACTIONS_KEY_TIMEOUT = 500 ;
- //定義一個touch事件中是點擊事件還是一個滑動事件所需的時間,如果用戶在這個時間之內滑動,那麼就認為是一個點擊事件
- private static final int TAP_TIMEOUT = 115 ;
- /**
- * Defines the duration in milliseconds we will wait to see if a touch event
- * is a jump tap. If the user does not complete the jump tap within this interval, it is
- * considered to be a tap.
- */
- //定義一個touch事件時候是一個點擊事件。如果用戶在這個時間內沒有完成這個點擊,那麼就認為是一個點擊事件
- private static final int JUMP_TAP_TIMEOUT = 500 ;
- //定義雙擊事件的間隔時間
- private static final int DOUBLE_TAP_TIMEOUT = 300 ;
- //定義一個縮放控制反饋到用戶界面的時間
- private static final int ZOOM_CONTROLS_TIMEOUT = 3000 ;
- /**
- * Inset in pixels to look for touchable content when the user touches the edge of the screen
- */
- private static final int EDGE_SLOP = 12 ;
- /**
- * Distance a touch can wander before we think the user is scrolling in pixels
- */
- private static final int TOUCH_SLOP = 16 ;
- /**
- * Distance a touch can wander before we think the user is attempting a paged scroll
- * (in dips)
- */
- private static final int PAGING_TOUCH_SLOP = TOUCH_SLOP * 2 ;
- /**
- * Distance between the first touch and second touch to still be considered a double tap
- */
- private static final int DOUBLE_TAP_SLOP = 100 ;
- /**
- * Distance a touch needs to be outside of a window's bounds for it to
- * count as outside for purposes of dismissing the window.
- */
- private static final int WINDOW_TOUCH_SLOP = 16 ;
- //用來初始化fling的最小速度,單位是每秒多少像素
- private static final int MINIMUM_FLING_VELOCITY = 50 ;
- //用來初始化fling的最大速度,單位是每秒多少像素
- private static final int MAXIMUM_FLING_VELOCITY = 4000 ;
- //視圖繪圖緩存的最大尺寸,以字節表示。在ARGB888格式下,這個尺寸應至少等於屏幕的大小
- @Deprecated
- private static final int MAXIMUM_DRAWING_CACHE_SIZE = 320 * 480 * 4 ; // HVGA screen, ARGB8888
- //flings和scrolls摩擦力度大小的係數
- private static float SCROLL_FRICTION = 0 .015f;
- /**
- * Max distance to over scroll for edge effects
- */
- private static final int OVERSCROLL_DISTANCE = 0 ;
- /**
- * Max distance to over fling for edge effects
- */
- private static final int OVERFLING_DISTANCE = 4 ;
- }